Test yourself in World Supremacy, where you will take part in the best missions published worldwide. Realistic world maps and navigation, over 500 real airports, 1,107 runways, aircraft carriers and real-time weather conditions. Thousands of new missions every day: an adventure without limits! Fight against waves of enemy planes in Dog Fight. Plan your tactical missions and start now the World Supremacy challenge. Existing aircraft continue to upgrade appearance and function (damage models, functional canopy, functional eject seat etc.THE MOST ADVANCED FIGHTER PLANE COMBAT AND FLIGHT SIMULATOR More single player gameplay, custom missions and more. Radar and PL11, PL15 missiles for J15, and damage modules More accurate and detailed appearance model and cockpit model for F18CD with multiple liveries and damage modules Whether you are flying at foggy sea level or 50,000 feet high, you can truly feel the existence of air. The realistic sky colors at dusk and the projection of the earth in the atmosphere have dynamic effect. The only sim in the entire mobile market that uses multiple scattering algorithms to calculate the color of the sky, the ground, and objects, thanks to our innovative optimization algorithm. The movement of the bullet in each frame is accurately calculated by the effects of gravity and air resistance. The Initial speed of the gun bullet in the sim is strictly based on real data. The guidance results will be transmitted to the FCS of missile, which will then control the deflection of the control surface to perform the maneuver. The guidance algorithm uses the same APN algorithm as the real missile. You can imagine that each missile is a tiny aircraft. Currently, the F18 already has a basically full-featured fire control radar, and fire control radars for other aircraft are also under development.Įach kind of missile in the sim uses a real dynamic model. The HUD implemented by the real HUD principle in the simulator, the view angle size of the HUD characters and symbols have strictly verified the HUD of the corresponding real aircraft, this is the most real HUD implementation you can find in the entire mobile market. If the FCS is turned off, your control commands will directly control the control surface deflection, and at the same time, the Stability Enhancement System, G limiter and AOA limiter system will be turned off at the same time. The simulator also provides the function to disable specific FCS channels. Your command to control the aircraft first enters the FCS, it calculates the result through angular velocity feedback or G-load feedback, the result is then passed to the servo to control the control surface. The FCS component with the same algorithm as the real flight controller is also implemented in the sim. It is difficult for pilots to fly without the intervention of FCS. Modern fighters commonly use static instability layout. These details have not been implemented on many PC flight sims. We also added rope dynamics simulations for arresting cables and refueling tube of aerial tankers. The recoil force from each bullet is accurately calculated and applied to the aircraft. When the 40,000 pound carrier-based aircraft land on the deck at a descent rate of 5 meters per second, the compression rebound of the landing gear and the damping of the suspension were carefully adjusted to bring the most realistic visual effects. The development process of some aircraft has real pilots involved in testing and feedback. The end result is that the sim can realistically simulate the unique aerodynamic characteristics of many aircraft, such as the high AOA maneuverability of F18 and F22, the characteristics of F14 can fly a full turn rolling only by rudder, pedal turn maneuver of F35 and F22, and the cobra maneuver of the Su series aerodynamic layout aircraft. The aerodynamic model of each aircraft contains multiple components, the inflow of each is carefully calculated. Carrier Landing HD is a high-end flight sim optimized for iOS device.
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